/*
 * Copyright (c) 2010 MoSync AB
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#ifndef MAINTERPETER_INTERPRETERMOBLET_H
#define MAINTERPETER_INTERPRETERMOBLET_H

#include <ma.h>
#include <MAUtil/Moblet.h>
#include "AbstractInterpreter.h"
#include "ClockIntervalUpdateListener.h"

namespace MAInterpreter
{

/**
 * Moblet class for applications that need to use the Moblet functionality.
 * This is useful when for example using downloaders and timers.
 *
 * Using the moblet class is an alternative to calling
 * AbstractInterpreter::mainLoop() (which is now commented out!).
 */
class InterpreterMoblet :
	public MAUtil::Moblet
{
public:
	InterpreterMoblet(AbstractInterpreter* interpreter);
	virtual ~InterpreterMoblet();

	void keyPressEvent(int keyCode, int nativeCode);
	void keyReleaseEvent(int keyCode, int nativeCode);
	void multitouchPressEvent(MAPoint2d point, int touchId);
	void multitouchMoveEvent(MAPoint2d point, int touchId);
	void multitouchReleaseEvent(MAPoint2d point, int touchId);
	void customEvent(const MAEvent& event);
	void closeEvent();

	void mainLoop();
	void checkIfRunningAndExitIfNot();

protected:
	AbstractInterpreter* interpreter;
};

}

#endif
